Transmutation

Transmutation of Materials and equipment Qualities or Customizations requires the use of Downtime and a level or more in one of three classes: Chimerist, Floralist, or Invoker. Transmuting involves changing the innate nature of an existing object to be of a different material tag, i.e. a different effect, element, or rarity.

You can only transmute material or one piece of equipment a day, and it uses your Regular Action of the day.

The rules for material transmutation are as follows:

  • When transmuting material, you can only change one material tag at a time.
  • Materials cannot have two of the same type of tag, meaning you can only transmute tags from the same category (i.e. effect, element, or rarity)
  • You cannot transmute rarity tags to higher tiers, i.e. you cannot transmute a 🌀strange tag to a 🌠mythic tag. However, you can reduce the rarity tag to a lower tier.

The rules for transmutation of equipment qualities are as follows:

  • Transmuting existing equipment negates the need for base equipment costs.
  • You are replacing the existing quality with a new one. Rare equipment is limited to one quality for each piece of equipment.
  • You must have or be provided the material required for the new quality.
  • Custom weapons can have their customizations changed in this way.

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