B1
B1
B1-RD or B1 for short, is a 6 ft. 5 in. tall humanoid designed Automaton. His body is made of a combination of metal and Feywild dark wood. With a bone white face plate and prong-like branches protruding from his head reminiscent of teilfing horns. B1 also has glowing orange eyes with glowing white pupils. He wears a large black cloak with a white fluffy collar, a brown well worn sachet and a short leather skirt/kilt with a small leather pouch. They also wield a large great sword named Alabaster which he inherited from his father Elaran Shobi.
Pronouns | Class | Race | Level | Alighnment | Background | Broach |
---|---|---|---|---|---|---|
He/They | Fighter (Echo Knight) | Warfordge | 3 | Chaotic Good | City Watch Investigator | Swords |
Max Hit Points | Hit Dice | TempHP | Prof Bonus | AC | Speed | Initiative | Passive Perception |
---|---|---|---|---|---|---|---|
3d8 | +2 | 18 | 30.ft | +2 |
Senses
Abilities
STR | DEX | CON | INT | WIS | CHA | |
---|---|---|---|---|---|---|
# | Stats | |||||
# | Modifier | |||||
# | Saving Throw |
Skills
# | Skill | Ability |
---|---|---|
. | Acrobatics | DEX |
. | Animal Handling | WIS |
. | Arcana | INT |
. | Athletics | STR |
. | Deception | CHA |
. | History | INT |
. | Insight | WIS |
. | Intimidation | CHA |
. | Investigation | INT |
. | Medicine | WIS |
. | Nature | WIS |
. | Perception | WIS |
. | Performance | CHA |
. | Persuasion | CHA |
. | Religion | INT |
. | Sleight of Hand | DEX |
. | Stealth | DEX |
. | Survival | WIS |
Features and Traits
Constructed Resilience | Advantage on saving throws against being poisoned, and resistance to poison damage. No need to eat, drink, breathe or sleep and can't magically be put to sleep. Immune to disease.
Sentry's Rest | Warfordges must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, Warfordge appear inert, but are conscious and can see and hear as normal.
Integrated Protection | +1 bonus to Armor Class. Subject can only wear armor is they're proficient. To use armor, a Warfordge must incorporate it into their body over the course of 1 hour. Another hour must be spent to remove the armor. While resting the armor can be donned or doffed. Armor can't be removed against a Warfordges will.
Specialized Design | Plus one skill proficiency and one tool proficiency of choice.
Speak with Small Beasts | Through sounds and gestures, you can communicate simple ideas with Small or smaller beasts. You love animals and often keep squirrels, badgers, rabbits, moles, woodpeckers, and other creatures as beloved pets.
Fighter Class Features
Spells
Level | Spell Slots | Prepared Spells |
---|---|---|
# | ||
# |
Backstory
Personality
Ideal | TBA |
Bond | TBA |
Flaw | TBA |
Early Life
Inciting Event
Summary
Here and Now
Summary